If you are working on a film set you need to understand the language.
Want to test your knowledge. The following are a few terms you
are likely to encounter when involved in the industry.
1. Backing Track. Pre-recorded music
to play when actors or musicians have to mime as they pretend to
be actually playing.
2. Banana. Walking on a curved line,
usually to allow the camera to see you earlier, or to prevent masking
a fellow actor.
3. Best Boy. Chief assistant to the
Gaffer. (If you don't know who the Gaffer is see answer to number
22.)
4. Barn Door. It has nothing to do
with horses! Barn doors are metal flaps attached to a light to
stop its light spreading everywhere.
5. Beat. A small pause; usually the
unit of action, much loved by method actors.
6. BG. Background
7. Cans. Headphones
8. Cheating. No it's not what married
actors do on the side. Cheating is the art and craft of doing something
that is untrue, but appears
to be true to the camera; as in "cheat your eyes towards
camera; cheat your height by standing on a box; cheat your head
towards camera".
9. Crab. Moving the camera sideways.
10. Coverage. The number of
shots taken to cover a whole scene.
11. Crossing the Line. The mistake
of getting the geography wrong, and confusing the audience as
to where everyone is. If two shots
are taken of two actors talking to each other, then both camera's
should be on the same side of an invisible line drawn between
the two; if they are on opposite sides of the line, the two
actors on screen will appear to be looking the same way, and so
will
not seem to be talking to each other at all.
12. Deep Focus. The
system of wide lenses and small apertures that allow objects close
and far away from the camera to be in focus.
Watch "Citizen Kane" to see this great effect.
13. DFA. An
alternative plan - short for "a different f-------
arrangement!"
14. Dry Run. Running through a scene without all
the effects that will be there on a take
15. Drop-Out. When the
videotape loses contact with the recording apparatus, and there
is a "flash" on the pictures,
be assured you will have to do a re-take.
16. Dubbing. Transferring
all the music, sound effects, voices, etc onto the finished product.
It also describes the process
of substituting voices by completely different ones when the
film is distributed to a foreign market that has a language
different from the one it was produced in.
17. ELS. Extreme Long
Shot.
18. Eyeline. The direction an actor takes when looking at
the other actor.
19. Fine Cut. The final assembly of the material.
This is usually how it will finish up when shown to an audience.
20.
Flag. Anything used to stop stray light getting to the camera
and so creating a flare; also to take sunshine off actors.
21.
Fluff. An actor stumbling over a word, or saying the wrong one,
not that
you would ever do it! Also called a flub.
22. Gaffer. Chief Electrician.
So now you know!
23. Hair in the Gate. It's unrelated
to barn doors. This term is usually heard after your best take.
It means that
there is a
minute bit of fluff or emulsion in the camera shutter, causing
one of those wrigley black worms you occasionally see in the bottom
of a piece of film. It means of course you have to do the take
all over again! All shots end therefore with "check the
gate".
24. Jib Arm. An arm attached to the Dolly, (a truck
on wheels that allows the camera to go charging about the studio,
or off
down
some tracks.) that allows the camera to go up and down a reasonable
amount.
25. Kill. What you'd like to do to
the director sometimes. "No,
no! Just joking". It means to stop or turn off, also referred
to as Strike. "Kill that light; strike that furniture, etc".
26. Level. Sound/volume as in, "can you give us some more
level?"
27. Lip Sync26. Level. The actors voice on one take being matched
with the movement of the same actor on another. Also when an
actor's voice is "lip
synced" to those of an animated character
28. Looping. Running a piece of film continuously through, so
that the actor can perfect Lip Sync in Dubbing on new sounds by
making
many, many,
many, attempts!
29. LS. Long Shot
30. Marks. If you really want to annoy
your director, try not hitting your marks. Marks are tape or chalk
on the floor to indicate
where you need to stand or the point you should stop after completing
a move. You get 10 marks for that answer!
31. MCU. Medium Close-up.
32. Mise-En-Scene. The name is as
artistic as the process. It refers to a style of directing where
the actors and camera are
choreographed
in a long sequence all in one shot. Also known as a developing
shot.
33. Montage. A series of shots or short
scenes often used to convey a passing of time.
34. MS. Medium shot.
35. Off-Line-Edit. Video editing where the originals have been
transferred (usually to VHS), and the rough edit is done on this
material,
where as in On-Line Edit, video editing uses the actual tape
that was recorded during the shoot.
36. Off-Screen. An action or voice that is not seen on the screen
but is referred to by the character on the screen. Also known
as OS, off-camera; and out-of vision. Such as "can you OOV
your lines from the bedroom!"
37. OOV. Out-of-vision. (That was
too easy!)
38. OTT. This term usually means an actor's performance is "too
big". However it is a term usually referring to vocal level.
39. Overlap. When your dialogue is spoken before the other character
has finished speaking, so you overlap. An effective device when
called for by the director (seen frequently in Woody Allan movies)
but one of the most common reasons why a sequence needs to be
re-shot. Stage actors are so used to "picking up cues" this
sometimes leads them to overlap when they are acting for film.
40. POV. Point of View what a character
sees. Often the camera is put to get your POV, such as the bloody
knife
on the floor, the letter
you are reading.
41. Polecat.
Telescopic pole that can be jammed between floors and ceilings. Between cross
beams and walls, allowing lights to be hung where no light ought to go.
42. Reaction Shot The shot of what one actor is doing or "thinking",
while the other is speaking.
43. Reverse. Shooting the opposite direction of what has just been
done. After shooting all the shots of the person speaking to
you, they will do the "Reverses", shoot all the shots
of you speaking.
44. Rough Cut. The first rough editing of a sequence or complete
show. It is often used as much to work out what to cut to get
the program onto running time, as it is to see how effective
it is all going to be.
45. Running Order. The actual order in which the scenes will be
recorded.
46. Sight line. The line of vision someone takes; a sight line
from one actor
47. Single Camera Video. A technique for making programs using
only a single camera (as in film) but recording the results on
videotape.
48. Slate. Used for shot, scene and take numbers. Also known as
Clapboard. The sound it makes helps them synchronize sound and
picture in the editing. You will hear that term at on-camera
auditions, when you will be asked to "Slate" your name
on camera before you begin. (Remember say it clearly and with
a smile!)
49. Soft. Out of focus. To prevent this
happening, the camera crew will ask you to stand in the different
places you will be in
for a sequence in order for them to mark down focus points.
50. Sparks. Electricians, also known
as Juicers.
51. Steadicam. Trade name for the device of harness
and springs that allows a cameraperson wearing it to run after
the performers
and have the camera steady. Also known as Wobblycam by those
camera operators who still use the term Hand Held.
52. Storyboard. A cartoon-like layout of all the shots planned
and how they relate to each other, so everyone concerned (director,
producer, lighting, sound & designers) can anticipate problems
and plan for them. If you are working on animated projects you
will be given the storyboard in order to understand what the
action will be in order for you to give it the appropriate expression.
53. Shooting Ratio. The amount of film shot compared with the amount
that will be in the final production. Film dramas have a shooting
ratio of 1:10; film documentaries of 1:30; and video dramas of
about 1:5. Ok, so that was hard!
54. Swish Pan. Also known as Zip Pan or Whip Pan. A very quick
swing of the camera leaving the background as a blur. Sometimes
used
to join two similar sequences together, by one swish pan melding
into the next.
55. Tight. Close up. The opposite of
loose.
56. Treatment Halfway between a Story Line and a Shooting
Script.
An indication of how the production will be, without all the
dialogue.
57. VO. Short for Voice-over. The disembodied
voice that speaks whilst pictures are shown. Heard on commercials
and in documentaries.
An assignment that pays handsomely for a few hours work, and
requires no memorization, it is adored by most actors.
58. Wild Track. The sounds and effects recorded after the actors
have said their lines, sometimes just of background,
59. WS. Wide Shot
60. Zoom. Changing the field of view by using an adjustable lens;
also describes the actual adjustable lens that allows the camera
to Zoom in and out, or when very fast to Crash Zoom. Since it
is something we cannot do with our own eyesight, it tends to
draw attention to the shot. Modern directors often Zoom instead
of moving the camera, purist would argue that it is a mistake!
61 Duched Frame. When the frame of a shot is tilted
So how did you do?
Sorry no prizes! |